Rival AI
Computer-controlled racers compete for position and participate in the same chaotic track environment.
Flagship browser game
Prehistoric combat racing with rival AI, power-ups, collision damage, sound effects, and a homing trilobite that refuses to let history forget it.
The playable build opens on the dedicated Play subdomain.
Playable now
What is in the build
The game grew through playtesting: smarter rivals, clearer feedback, better sound, and increasingly ridiculous prehistoric items.
Computer-controlled racers compete for position and participate in the same chaotic track environment.
Boosters, attacks, recovery tools, and randomized item boxes change the rhythm of each run.
Contact has consequences, so positioning and survivability matter alongside raw speed.
Music and ability effects give actions more weight and make the build feel less like a silent prototype.